Nintendo 3DS XL


£149.95
12 Months Warranty
80%+ Battery Health
Comes with USB-A Cable

Nintendo 3DS XL Technical Specifications

Year of Release: 2012

Main Screen: 4.88-inch autostereoscopic 3D LCD display, 800 x 240 pixel resolution (400 x 240 pixels per eye)

Bottom Screen: 4.18-inch resistive touchscreen LCD, 320 x 240 pixel resolution

Processor: Nintendo Dual-Core ARM11 (FCRAM architecture)

RAM: 128MB (64MB dedicated to OS, 64MB dedicated to games), 6MB VRAM

Storage: 1GB internal flash memory (expandable up to 32GB via SD/SDHC card slot, comes with 4GB card)

Battery: 1750 mAh rechargeable lithium-ion battery (3.5 to 6.5 hours with 3D enabled)

Connectivity: Wi-Fi 802.11b/g, Infrared (IR), local wireless local area network (WLAN)

Design

The Nintendo 3DS XL is an expanded version of the original 3DS console, opting for a larger form factor to maximize screen estate and ergonomics. The handheld device features a clamshell design made of durable matte plastic that effectively resists fingerprints and scratches. The upper housing contains the dual-camera array and 3D display, while the lower section holds the physical button interface, tactile D-pad, analog Circle Pad, and the dedicated 3D Depth Slider. The weight sits at 336 grams, distributing the mass comfortably for long-duration play sessions. The lower right edge houses the physical stylus slot, and the front includes a standard 3.5mm headphone jack.

Displays

The dual-screen architecture provides a distinct visual dynamic. The top 4.88-inch widescreen panel features glasses-free stereoscopic 3D technology, splitting the horizontal resolution into 400 pixels per eye to generate convincing visual depth. The strength of this effect is fully adjustable or can be switched off entirely via the side slider. The bottom 4.18-inch sub-display functions as a 4:3 resistive touchscreen, accepting precise inputs from fingers or the included telescoping stylus. Compared to the original 3DS, the XL variant increases the total viewing surface by 90%, making game UI and text significantly easier to parse.

Performance

The internal hardware utilizes a custom dual-core ARM11 system architecture paired with a Digital Media Professionals PICA200 graphics processing unit. This hardware enables smooth real-time rendering of complex 3D environments, custom textures, and dynamic lighting effects. System memory is split to ensure that background tasks, local StreetPass data transfers, and standard operating system menus remain responsive even while high-fidelity software is running. Wireless networking allows the console to exchange game data, Miis, and puzzle pieces passively with other nearby 3DS consoles when closed in Sleep Mode.

Battery and Charging

The 3DS XL features a substantial 1750 mAh removable lithium-ion battery pack to support the increased power demands of the larger displays. When running dedicated 3DS software with the 3D effect fully engaged and wireless antennas active, the hardware delivers 3.5 to 6.5 hours of continuous gameplay. Playing standard legacy Nintendo DS software extends this operational window to between 6 and 10 hours. Recharging the battery requires approximately 3.5 hours to reach a 100% capacity level, connecting through Nintendo’s proprietary AC adapter charging port on the rear chassis.

Camera and Software

The exterior hardware is equipped with three separate 0.3-megapixel (VGA) camera lenses—one front-facing sensor for user tracking and a dual-lens array on the outer lid. This outer setup allows users to capture native 3D photographs and low-resolution 3D video clips, which can then be played back directly on the top screen. The software ecosystem is fully backwards compatible, running nearly all legacy Nintendo DS game cartridges natively. The operating system includes pre-installed software features such as Face Raiders, AR Games (utilizing special physical tracking cards), a built-in step counter, and the Mii Plaza hub.

Description

Nintendo 3DS XL Technical Specifications

Year of Release: 2012

Main Screen: 4.88-inch autostereoscopic 3D LCD display, 800 x 240 pixel resolution (400 x 240 pixels per eye)

Bottom Screen: 4.18-inch resistive touchscreen LCD, 320 x 240 pixel resolution

Processor: Nintendo Dual-Core ARM11 (FCRAM architecture)

RAM: 128MB (64MB dedicated to OS, 64MB dedicated to games), 6MB VRAM

Storage: 1GB internal flash memory (expandable up to 32GB via SD/SDHC card slot, comes with 4GB card)

Battery: 1750 mAh rechargeable lithium-ion battery (3.5 to 6.5 hours with 3D enabled)

Connectivity: Wi-Fi 802.11b/g, Infrared (IR), local wireless local area network (WLAN)

Design

The Nintendo 3DS XL is an expanded version of the original 3DS console, opting for a larger form factor to maximize screen estate and ergonomics. The handheld device features a clamshell design made of durable matte plastic that effectively resists fingerprints and scratches. The upper housing contains the dual-camera array and 3D display, while the lower section holds the physical button interface, tactile D-pad, analog Circle Pad, and the dedicated 3D Depth Slider. The weight sits at 336 grams, distributing the mass comfortably for long-duration play sessions. The lower right edge houses the physical stylus slot, and the front includes a standard 3.5mm headphone jack.

Displays

The dual-screen architecture provides a distinct visual dynamic. The top 4.88-inch widescreen panel features glasses-free stereoscopic 3D technology, splitting the horizontal resolution into 400 pixels per eye to generate convincing visual depth. The strength of this effect is fully adjustable or can be switched off entirely via the side slider. The bottom 4.18-inch sub-display functions as a 4:3 resistive touchscreen, accepting precise inputs from fingers or the included telescoping stylus. Compared to the original 3DS, the XL variant increases the total viewing surface by 90%, making game UI and text significantly easier to parse.

Performance

The internal hardware utilizes a custom dual-core ARM11 system architecture paired with a Digital Media Professionals PICA200 graphics processing unit. This hardware enables smooth real-time rendering of complex 3D environments, custom textures, and dynamic lighting effects. System memory is split to ensure that background tasks, local StreetPass data transfers, and standard operating system menus remain responsive even while high-fidelity software is running. Wireless networking allows the console to exchange game data, Miis, and puzzle pieces passively with other nearby 3DS consoles when closed in Sleep Mode.

Battery and Charging

The 3DS XL features a substantial 1750 mAh removable lithium-ion battery pack to support the increased power demands of the larger displays. When running dedicated 3DS software with the 3D effect fully engaged and wireless antennas active, the hardware delivers 3.5 to 6.5 hours of continuous gameplay. Playing standard legacy Nintendo DS software extends this operational window to between 6 and 10 hours. Recharging the battery requires approximately 3.5 hours to reach a 100% capacity level, connecting through Nintendo’s proprietary AC adapter charging port on the rear chassis.

Camera and Software

The exterior hardware is equipped with three separate 0.3-megapixel (VGA) camera lenses—one front-facing sensor for user tracking and a dual-lens array on the outer lid. This outer setup allows users to capture native 3D photographs and low-resolution 3D video clips, which can then be played back directly on the top screen. The software ecosystem is fully backwards compatible, running nearly all legacy Nintendo DS game cartridges natively. The operating system includes pre-installed software features such as Face Raiders, AR Games (utilizing special physical tracking cards), a built-in step counter, and the Mii Plaza hub.

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FAQ's

Are the Refurbished products unlocked?

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What’s the battery health guarantee?

Every device we sell is tested to ensure it has a minimum of 80% battery health. In most cases, our devices exceed this. If a battery falls below our standard, it is replaced before the device is listed for sale.